Drake Clasher
The Clashers are members of a unique caste among the drakes. Their thick armor, while compensating for the drakes Enatural weakness against spears and arrows, is so heavy and restricting that they are not able to fly or muster enough breath to use their inner fire. They have embraced this handicap, completely encasing their wings to emphasize that they do not need flight to triumph in battle.
This is also the only caste that is allowed to break taboo and fight with spears in addition to the drake’s traditional metal claws, which makes them particularly good at "resolving" territorial disputes with other drakes and enforcing the laws of their tribe.
Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.
Information
Advances from: | |
Advances to: | Drake Thrasher Drake Arbiter |
Cost: | 19 |
HP: | 43 |
Movement: | 5 |
XP: | 45 |
Level: | 1 |
Alignment: | lawful |
ID | RWDrake Clasher |
Abilities: |
Attacks (damage - count)
war talon melee | 5 - 4 blade | ||
spear melee | 6 - 4 pierce | firststrike |
Resistances
blade | 20% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 50% | |||
cold | -50% | arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 2 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 2 | 40% | |
Frozen | 3 | 20% | |
Hills | 1 | 40% | |
Mountains | 1 | 40% | |
Mushroom Grove | 2 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |